Media made for every display.
Images, videos and PDFs are managed centrally, validated and automatically converted into player-ready renditions.
WERFT connects content, automation, players and operations in one platform designed from the first creative to the final proof of play.
Explore all featuresEverything shown on a digital display is created and managed in one place – media-agnostic, multi-tenant and ready to publish.
Images, videos and PDFs are managed centrally, validated and automatically converted into player-ready renditions.
From an idea to a ready-to-play creative: AI images are created in the Control Center and prepared for the target aspect ratio.
Place banners over active content for campaigns, notices or urgent communication.
Conversion, previews, metadata and checks run automatically. The player receives exactly the format it needs.
Upload, generate, validate and publish – without moving media between tools and drives.
WERFT responds to time, location and live data. Individual modules become a calm, traceable broadcast operation.
Media, live modules and banners are assembled into clear loops and published to one or many players.
Time windows, weekdays and run dates control campaigns automatically – even during a short connection outage.
Current observations and forecasts are retrieved by location, designed and updated regularly.
Official warnings are checked geographically and integrated into active communication when needed.
The right brightness for readability, energy use and the environment – calculated automatically and fully traceable.
Current display brightness
Measurements are smoothed and translated into safe brightness levels using a defined curve.
Sunrise and sunset times control brightness reliably even without an external light sensor.
Measurements, calculated levels and manual interventions can be reviewed over time.
Cloud-controlled without being tied to one runtime: WERFT Player, WERFT Player (web) and NovaStar/VNNOX work in one fleet.
WERFT Player runs on Linux, Windows and macOS across x86-64 and ARM64. WERFT Player (web) is available for browser-based endpoints.
Media and schedules are stored locally. If the network fails, the current schedule continues in full.
The player records which content ran and when – reliable evidence for operations and advertising.
Versions, states and updates can be monitored centrally and rolled out across the entire player fleet.
Content, rules, devices and status in one central instance.
Rust runtime for Linux, Windows and macOS – complemented by WERFT Player (web).
From individual screens to large-format LED installations.
New WERFT players and existing NovaStar installations are managed together. The fleet can be upgraded gradually while working legacy systems remain integrated through VNNOX.
People, systems and AI assistants work through the same controlled platform – with clear tenant and permission contexts.
Displays, users, content and permissions remain cleanly separated by operator while operations retain a central overview.
Online status, screenshots, jobs, events and delivery logs form a traceable audit trail.
The platform exposes content, players, playlists and operational functions through structured REST and GraphQL APIs.
ChatGPT, Claude and custom agents access WERFT through MCP in a controlled way – without an additional integration layer.
Connect ChatGPT or Claude directly through MCP. Query states, find content or trigger approved actions – with your organization context.
7 of 8 players are online. Player-04 has not sent telemetry for 18 minutes.
werft.players.get_status312 msDiscover WERFT as the shared platform for content, operations and the next generation of digital displays.